Prosthetic memories and Visual Memory – Chapter 2 draft

Visual Recordings - Maze Runner

Prosthetic memories and Visual Memory

Visual Recordings - Maze Runner wide imageThe Maze Runner (2014) a science fiction sub-genre of the apocalyptic and post-apocalyptic science fiction, is an example of how a prosthetic memory can change the direction of the narrative. How a false memory created through the use of a visual recording, a message from a past that the main protagonists did not live reveals and enlightens both the protagonists and spectators. The film opens with the main protagonist transferring to the surface from a subterranean location. The main protagonist, Thomas arrives with no memory alluding to his identity which in a few days he partially regains some memories limited to his name only. His memory has been wiped selectively, his name the only memory and identity that he knows, just like all the others. They do not know where they are in the world or the reason for their incarceration in this artificial environment, the Glade. They are determined to escape and so each day a team (the runners) explores the maze outside of the Glade, the aim to identify a route out of The Glade and escape back to the real world. Eventually, they escape only to find themselves in the laboratory, everyone appears to be dead, and the laboratory shows damage from a battle between the scientists and an unknown armed group. It is at this point when a visual recording starts to play. In the visual recording the scientist reveals that they have been the subjects of an experiment, the world is a ruin, destroyed by Sun flares and an unknown plague called the Flare, as the visual recording plays an armed battle is revealed playing out in the background. As the battle reaches a climax the scientist commits suicide in front of the camera rather than be captured.

But the visual recording is a falsehood its intention to create prosthetic memories in the small group of survivors. As the survivors are seemingly rescued from the laboratory the next scene reveals the scientist who killed herself in the visual recording is still alive and extorting to the other scientists that they are to prepare for stage 2 of the experiment. The staging of the armed assault in the laboratory and the formulation of memories of past events in the real world are essential in preparing the survivors for the next stage of the experiment. The visual recording is intended to manipulate the memories of the survivors. These survivors who because of what we have assumed to be selective memory wipes or the loss of short-term memory as they remember their names after a few days. They are not able to make a comparison between the real and prosthetic memories that they have been told through the scientist’s visual recording. For example, Burgoyne quotes Landsberg, “Landsberg argues that prosthetic memories, especially those afforded by the cinema, ‘become part of one’s personal archive of experience’.” (Burgoyne, 2003: 224). The visual recording achieves on several levels the effects of prosthetic memory. Firstly, it influences the actions of the protagonists and secondly the understanding of the spectator, as this is the only explanation of what happened to the real world. I have problems with prosthetic memory and visual recordings which include the main protagonist, as this would conflict with the definition of prosthetic memories, but this example does not.

However, in the following two examples I do have trouble coinciding the introduction and of the use of visual recording featuring the protagonist to represent memories that they have forgotten as prosthetic memories. In each case the protagonists have actually lived these memories, that is memories of events that they have forgotten and even though they are delivered by a form of mass media, that is visual recording they still believe do not reside within the definition of prosthetic memories. I featured both films in the Flashback section as they are recordings set in the past. Total Recall (1990) directed by Paul Verhoeven. In the scene where Douglas Quaid watches a visual recording of himself telling him that all of his memories are false, he is not married and not a construction worker but instead an agent actively working against Mars’s administrator Cohaagen. My problem with this visual recording revelation is that the main protagonist Douglas lived this event as he featured in the visual recording therefore it can be argued that these memories are not prosthetic memories even though he has no memory of them. This is an area that deserves to be expanded upon as the definition of prosthetic memory advanced by Landsberg seems limited.

Visual Memory - Still AliceThe other example appears in the film Still Alice (2014) Directed by Richard Glatzer. My problem with this film is the suicide visual recording that Alice records for her future self. This visual recording is created for Alice to follow when her memory deteriorates to a set point determined by her daily memory questionnaire that she checks herself against on her mobile phone.

Visual Memory

My problem with this visual recording has the same issue I have for Total Recall as the protagonist features in the visual recording of this event, a memory that she has lived and therefore does not accommodate itself within the definition of prosthetic memory. This visual recording conflicts directly with one of the key elements of the prosthetic memory definition “ ( . . . ) a memory of events they did not live ( . . . . ) “ (Landsberg, 2016). This is another example of the difficulty of defining or of even finding the exact words to describe memory in film. In this case, another name and definition should be considered for this type of memory, perhaps Visual Memory?

Bibliography

Anon (2017) Ghost in the Shell (2017) – Quotes – IMDb. Available at: https://www.imdb.com/title/tt1219827/quotes?ref_=tttrv_sa_3 (Accessed: 21 January 2020).
Bordwell, D. (2006) The Way Hollywood Tells It. University of California Press.
Burgoyne, R. (2003) ‘Memory, history and digital imagery in contemporary film’, in Grainge, P. (ed.) Memory and popular film.
‘Enterprise’ Similitude (TV Episode 2003) – IMDb (no date). Available at: https://www.imdb.com/title/tt0572236/?ref_=ttep_ep10 (Accessed: 7 March 2021).
Evans, J. (2011) Top 5 Sci-Fi Movies About Cloning. Available at: https://sciencefiction.com/2011/12/08/top-5-sci-fi-movies-about-cloning/ (Accessed: 7 February 2021).
Gateward, F. (2004) Genders OnLine Journal – Presenting innovative theories in art, literature, history, music, TV and film., Genders Online Journal. Available at: https://cdn.atria.nl/ezines/IAV_606661/IAV_606661_2010_51/g40_gateward.html (Accessed: 17 February 2021).
Grainge, P. (2018) ‘Memory and popular film’, in Memory and popular film. doi: 10.1111/j.1537-4726.2004.141_16.x.
Hayward, S. (2018) Cinema Studies The Key Concepts. Fitth, Book. Fitth.
Hiatt, B. (2003) Answers to ‘“Matrix Reloaded”’ burning questions | EW.com. Available at: https://ew.com/article/2003/05/23/answers-matrix-reloaded-burning-questions/ (Accessed: 6 February 2021).
Kilbourn, R. (2019) ‘RE-WRITING ” REALITY “: READING ” THE MATRIX ” Author ( s ): RUSSELL J . A . KILBOURN Source : Revue Canadienne d ’ Études cinématographiques / Canadian Journal of Film Studies , Published by : University of Toronto Press Stable URL : https://www.jstor.or’, 9(2), pp. 43–54.
Landsberg, A. (2004) Prosthetic Memory : The Transformation of American Remembrance in the Age of Mass Culture. New York: Columbia University Press. Available at: http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=107227&site=ehost-live&authtype=ip,shib&user=s1523151.
Landsberg, A. (2016) ‘Prosthetic Memory: Total Recall and Blade Runner’, Body & society. SAGE Publications, 1(3–4), pp. 175–189. doi: 10.1177/1357034×95001003010.
Lopes, M. M., Ncc, I. and Bastos, P. B. (2019) ‘Memory ( Enhancement ) and Cinema : an exploratory creative overview’.
Lury, C. (2013) Prosthetic Culture, Prosthetic Culture. doi: 10.4324/9780203425251.
Opam, K. (2017) Ghost in the Shell review: a solid film built on a broken foundation – The Verge. Available at: https://www.theverge.com/2017/3/29/15114902/ghost-in-the-shell-review-scarlett-johansson (Accessed: 21 January 2020).
Radstone, S. (2010) ‘Cinema and memory’, in Memory: Histories, Theories, Debates. Fordham University Press, pp. 325–342.
Radstone, S. and Hodgkin, K. (2003) Regimes of memory, Regimes of Memory. doi: 10.4324/9780203391532.
Radstone, Sussanah and Schwarz, B. (2010) ‘Memory’, in Radstone, Susannah and Shwarz, B. (eds), pp. 325–342.
replicant, n. : Oxford English Dictionary (no date). Available at: https://www.oed.com/view/Entry/162877?redirectedFrom=replicant#eid (Accessed: 22 April 2020).
Rife, S. (2014) Oblivion: Trouble with Cinematic Memory – Offscreen, Offscreen. Available at: https://offscreen.com/view/oblivion-cinematic-memory (Accessed: 4 February 2021).
Ripley 8 | Alien Anthology Wiki | Fandom (no date). Available at: https://alienanthology.fandom.com/wiki/Ripley_8 (Accessed: 6 February 2021).
Schwab, G. (1987) ‘Cyborgs. Postmodern Phantasms of Body and Mind’, Discourse, 9, pp. 64–84. Available at: http://www.jstor.org/stable/41389089.
Sloat, S. (2017) False Memories in ‘Blade Runner’ Could’ve Been Solved with Science. Available at: https://www.inverse.com/article/37496-blade-runner-2049-false-memories-ryan-gosling (Accessed: 16 March 2020).
Spies Like Us: Harry Palmer, the Everyday Hero of ‘The Ipcress File’ • Cinephilia & Beyond (no date). Available at: https://cinephiliabeyond.org/spies-like-us-harry-palmer-everyday-hero-ipcress-file/ (Accessed: 1 February 2021).
Sprengnether, M. (2012) ‘Freud as memoirist: A reading of “Screen Memories”’, American Imago, 69(2), pp. 215–239. doi: 10.1353/aim.2012.0008.
Treffert, D. (2015) Genetic Memory: How We Know Things We Never Learned – Scientific American Blog Network. Available at: https://blogs.scientificamerican.com/guest-blog/genetic-memory-how-we-know-things-we-never-learned/ (Accessed: 4 February 2021).
Warner Brothers (2017) Blade Runner 2049 (2017) – IMDb. Available at: https://www.imdb.com/title/tt1856101/?ref_=nv_sr_srsg_0 (Accessed: 5 May 2020).

Clones and Genetic Memories – Chapter 2 draft

Moon

Genetics

Clones and geneticS memories continued

Many other films use a similar trope, the clone that does not know it is a clone Moon (2009) Directed by Duncan Jones. Sam is a clone that is not aware that it is a clone until it meets another clone, as in the film Oblivion. This film also shares similarities with Blade Runner in regard to cloning life expectancy (3 years).

Genetics and cloning in The Island
The Island – inside the facility

The Island (2005) Directed by Michael Bay. The big secret is that everyone working in the facility is supposedly a survivor in a Dystopian future and is in fact a clone. They are unaware that they are clones and that their sole purpose is to provide spare parts to their owners should their owners become sick or injured. While they do not have a complete memory of their true lives and identities and no memory of the very much safe and undamaged World outside, they have genetic memories in order to be able to function and additional prosthetic memories of why they should stay in the facility.
Genetic memories while still, an area of research in the scientific world appears to offer a solution for cinema to explain how newly created and bioengineered beings that is clones can function almost immediately and complete with memories of the original subject up to the moment of activation. Just like human babies they are born with the abilities to do things, memories that control autonomous functions, for example learning to walk, do they learn this, or is it programmed into the DNA and they just remember how to do it, genetic memory?

Genetic memories

Genetic memory, simply put, is complex abilities and actual sophisticated knowledge inherited along with other more typical and commonly accepted physical and behavioral characteristics. (Treffert, 2015)

In Science Fiction films the trope of genetic memory creates the possibility for a way of defining how clones are able to remember the original subjects’ memories. Genetic memories are memories that are encoded in genetics and may be passed on through the generations. Explicitly in the film examples, I have chosen, genetic memories are passed on from the original subject and embedded within the clone’s genetics, as part of its very DNA. The general belief is that while cloning has been proven, creating a clone with complete memories of the original would not be so easily achieved. As Evans writes “[f]or most cloning depicted in the film, there is no cloning of memories. Only the biology is duplicated ( . . . ) Duplicating a person’s memories and learning is many orders of magnitude more difficult to accomplish than copying the genetics ( . . . )“ (Evans, 2011)

Genetics and cloning of Ripley
Alien Ressurection

Another many-time replicated trope is the idea of the clone who remembers their past life. Alien Resurrection (1997) Directed by Jean-Pierre Jeunet. This film depicts a form of genetic memory remembered in a clone, Ripley 8, although in this film it is the xenomorph that is credited with the ability to retain memories across the generations. In the final scenes of Alien3 (1992) Directed by David Fincher, Ripley’s character is shown falling into a furnace clutching the xenomorph to her chest, almost certainly to her death. Alien Resurrection opens on the premise that the scientists are attempting to recreate the xenomorph Queen from Ripley’s clone created through the recovered genetic material. By surgically removing it from the body of a fully grown clone of Ripley. We see Ripley 8 (clone number 8) who exhibits a combination of human and xenomorph genetics combined with Ripleys DNA beginning to remember her past life in the canteen scene, which surprises the scientists who despite the initial desire to terminate Ripley’s clone, ending experiment because of this, but decide not to, to see what happens. While not an authoritative source of information the consensus among fans contributing to the Alien Anthology Wiki , which states that “[t]he Xenomorphs possesses the ability to pass on their memories genetically, and because of this Ripley 8 has “inherited” vague memories that belonged to the original Ellen Ripley as well as the Xenomorph”. (Ripley 8 | Alien Anthology Wiki | Fandom, no date)
Another example of the clone remembering their past life through genetic memories.

Genetics Leloo
Fifth Element – Multipass

The Fifth Element (1997) Directed by Luc Besson is another excellent example of a film where genetics DNA and genetic memory are key to the progress of the narrative. When the Fifth Element is transported back to the Earth in a spaceship and is destroyed on route by the Mangalores, there is only one survivor. The only survivor turns out to be just a severed hand holding a case. The scientists use the DNA material from the hand to create a clone. Leeloo is fully grown and complete with all her memories, grown in a machine, we see the cloning method as each layer is formed, the bones, muscles, and veins with the final process, exposure to ultraviolet rays to form the skin. Leeloo is complete both in mind and body, the genetic memories encoded into her DNA. The memories are not complete, a scene shows her watching television, rapidly scrolling through images to catch up on recent Earth’s history, martial arts, and society.

Genetics
Star Trek: Enterprise – Similitude

A final example of this trope, the clone remembering the donor’s life’s memories can be watched in a science fiction television series Enterprise (2001 – 2005), in Series 3 episode 10 Similitude (2003). Trip is injured when the engines malfunction and the only solution offered by the ship’s doctor is to grow a clone from Trip’s DNA using an alien larva. This rapidly growing clone with Trips genetics and with a lifespan of just 15 days will have its organs harvested to heal a dying Trip. As the episode progresses the clone grows to adulthood with all of Trips memories complete. As in Alien Resurrection, it is the xenomorph that is credited with being able to recreate the memories from the donor’s DNA. (‘Enterprise’ Similitude (TV Episode 2003) – IMDb, no date)

Bibliography

Anon (2017) Ghost in the Shell (2017) – Quotes – IMDb. Available at: https://www.imdb.com/title/tt1219827/quotes?ref_=tttrv_sa_3 (Accessed: 21 January 2020).
Bordwell, D. (2006) The Way Hollywood Tells It. University of California Press.
Burgoyne, R. (2003) ‘Memory, history and digital imagery in contemporary film’, in Grainge, P. (ed.) Memory and popular film.
‘Enterprise’ Similitude (TV Episode 2003) – IMDb (no date). Available at: https://www.imdb.com/title/tt0572236/?ref_=ttep_ep10 (Accessed: 7 March 2021).
Evans, J. (2011) Top 5 Sci-Fi Movies About Cloning. Available at: https://sciencefiction.com/2011/12/08/top-5-sci-fi-movies-about-cloning/ (Accessed: 7 February 2021).
Gateward, F. (2004) Genders OnLine Journal – Presenting innovative theories in art, literature, history, music, TV and film., Genders Online Journal. Available at: https://cdn.atria.nl/ezines/IAV_606661/IAV_606661_2010_51/g40_gateward.html (Accessed: 17 February 2021).
Grainge, P. (2018) ‘Memory and popular film’, in Memory and popular film. doi: 10.1111/j.1537-4726.2004.141_16.x.
Hayward, S. (2018) Cinema Studies The Key Concepts. Fitth, Book. Fitth.
Hiatt, B. (2003) Answers to ‘“Matrix Reloaded”’ burning questions | EW.com. Available at: https://ew.com/article/2003/05/23/answers-matrix-reloaded-burning-questions/ (Accessed: 6 February 2021).
Kilbourn, R. (2019) ‘RE-WRITING ” REALITY “: READING ” THE MATRIX ” Author ( s ): RUSSELL J . A . KILBOURN Source : Revue Canadienne d ’ Études cinématographiques / Canadian Journal of Film Studies , Published by : University of Toronto Press Stable URL : https://www.jstor.or’, 9(2), pp. 43–54.
Landsberg, A. (2004) Prosthetic Memory : The Transformation of American Remembrance in the Age of Mass Culture. New York: Columbia University Press. Available at: http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=107227&site=ehost-live&authtype=ip,shib&user=s1523151.
Landsberg, A. (2016) ‘Prosthetic Memory: Total Recall and Blade Runner’, Body & society. SAGE Publications, 1(3–4), pp. 175–189. doi: 10.1177/1357034×95001003010.
Lopes, M. M., Ncc, I. and Bastos, P. B. (2019) ‘Memory ( Enhancement ) and Cinema : an exploratory creative overview’.
Lury, C. (2013) Prosthetic Culture, Prosthetic Culture. doi: 10.4324/9780203425251.
Opam, K. (2017) Ghost in the Shell review: a solid film built on a broken foundation – The Verge. Available at: https://www.theverge.com/2017/3/29/15114902/ghost-in-the-shell-review-scarlett-johansson (Accessed: 21 January 2020).
Radstone, S. (2010) ‘Cinema and memory’, in Memory: Histories, Theories, Debates. Fordham University Press, pp. 325–342.
Radstone, S. and Hodgkin, K. (2003) Regimes of memory, Regimes of Memory. doi: 10.4324/9780203391532.
Radstone, Sussanah and Schwarz, B. (2010) ‘Memory’, in Radstone, Susannah and Shwarz, B. (eds), pp. 325–342.
replicant, n. : Oxford English Dictionary (no date). Available at: https://www.oed.com/view/Entry/162877?redirectedFrom=replicant#eid (Accessed: 22 April 2020).
Rife, S. (2014) Oblivion: Trouble with Cinematic Memory – Offscreen, Offscreen. Available at: https://offscreen.com/view/oblivion-cinematic-memory (Accessed: 4 February 2021).
Ripley 8 | Alien Anthology Wiki | Fandom (no date). Available at: https://alienanthology.fandom.com/wiki/Ripley_8 (Accessed: 6 February 2021).
Schwab, G. (1987) ‘Cyborgs. Postmodern Phantasms of Body and Mind’, Discourse, 9, pp. 64–84. Available at: http://www.jstor.org/stable/41389089.
Sloat, S. (2017) False Memories in ‘Blade Runner’ Could’ve Been Solved with Science. Available at: https://www.inverse.com/article/37496-blade-runner-2049-false-memories-ryan-gosling (Accessed: 16 March 2020).
Spies Like Us: Harry Palmer, the Everyday Hero of ‘The Ipcress File’ • Cinephilia & Beyond (no date). Available at: https://cinephiliabeyond.org/spies-like-us-harry-palmer-everyday-hero-ipcress-file/ (Accessed: 1 February 2021).
Sprengnether, M. (2012) ‘Freud as memoirist: A reading of “Screen Memories”’, American Imago, 69(2), pp. 215–239. doi: 10.1353/aim.2012.0008.
Treffert, D. (2015) Genetic Memory: How We Know Things We Never Learned – Scientific American Blog Network. Available at: https://blogs.scientificamerican.com/guest-blog/genetic-memory-how-we-know-things-we-never-learned/ (Accessed: 4 February 2021).
Warner Brothers (2017) Blade Runner 2049 (2017) – IMDb. Available at: https://www.imdb.com/title/tt1856101/?ref_=nv_sr_srsg_0 (Accessed: 5 May 2020).